Exploring New Territory
I only just completed my latest geometric monstrosity. It is only 950 prims, but it has four electrons orbiting around it. It can be seen on my “Wizard” sim on Inworldz. This object is beautiful I think. It is a further exploration of old territory. I’ve been working with shapes like Buckminster Fuller’s Vector Equilibrium and Nassim Haramein’s Vector Matrix for some time now. (See http://www.youtube.com/watch?v=ryyCgHo-gns&feature=g-upl&context=G24ad2c2AUAAAAAAABAA )
This time I fractalized it more, added skins and the 14 octahedra that can be found inside.
Since completing that I’ve moved into unknown territory. I am currently obsessed with a fractal rhombic dodecahedron. After I built it in SecondLife, I thought I noticed another basic building block inside it. I took the fractalized object to Inworldz and started dissecting it. Indeed, inside I found a building block (polyhedron) that looks like it can tesselate space. (Which is similar to tiling a plane, only it’s in 3D.)
After I pulled the new polyhedron out of the fractalized rhombic dodecahedron, I tried to look it up on the internet to find out its name. It’s a regular polyhedron, because all six faces are the same polygon – a golden rhombus. But nowhere could I find it described. So until I find out otherwise, this newly discovered object I call a Rhombic Gynoidahedron.
I’m experimenting with this new building block on an upper building platform over my “Wizard” sim in Inworldz. You’re welcome to take a look at it if you want.