Archive for January, 2012

New Project

Posted in Building, Obsessiveness on January 27, 2012 by Wizzy

I’m working on a new project.  I am using the Golden Rhombus as a building block and the Flower of Life is the theme.

Photo courtesy of Astra Thorne.

Newly Discovered Complex Polyhedron

Posted in Building, Cleverness, Obsessiveness on January 25, 2012 by Wizzy

While I was in my workshop on Inworldz, playing around with various shapes that are made of the Golden Rhombus, by accident I stumbled upon a previously undiscovered complex polyhedron.  I went online and searched for any information about this particular shape and couldn’t find anything.  I found a similar object on Wolfram, but this one is definitely different.

The Golden Rhombus is a geometric object of Sacred Geometry.  This is because the width to length is in the Golden Ratio – Phi.  This particular object is made up of 222 equal faces that are the Golden Rhombus.  The object has 444 edges.

Since I have previously discovered the Wizardgynoiderene and the Rhombic Gynoidahedron, I am naming this object the Fractal Rhombic Triagynoidahedron.  The object is now on display on my “Wizard” sim in .

222 equal faces, 444 edges.

Exploring New Territory

Posted in Building, Obsessiveness on January 24, 2012 by Wizzy

I only just completed my latest geometric monstrosity.  It is only 950 prims, but it has four electrons orbiting around it.  It can be seen on my “Wizard” sim on Inworldz.  This object is beautiful I think.  It is a further exploration of old territory.  I’ve been working with shapes like Buckminster Fuller’s Vector Equilibrium and Nassim Haramein’s Vector Matrix for some time now.  (See )

This time I fractalized it more, added skins and the 14 octahedra that can be found inside.

Since completing that I’ve moved into unknown territory. I am currently obsessed with a fractal rhombic dodecahedron.  After I built it in SecondLife, I thought I noticed another basic building block inside it.  I took the fractalized object to Inworldz and started dissecting it.  Indeed, inside I found a building block (polyhedron) that looks like it can tesselate space. (Which is similar to tiling a plane, only it’s in 3D.)

After I pulled the new polyhedron out of the fractalized rhombic dodecahedron, I tried to look it up on the internet to find out its name.  It’s a regular polyhedron, because all six faces are the same polygon – a golden rhombus.  But nowhere could I find it described.  So until I find out otherwise, this newly discovered object I call a Rhombic Gynoidahedron.

I’m experimenting with this new building block on an upper building platform over my “Wizard” sim in Inworldz.  You’re welcome to take a look at it if you want.